
// This file specifices how to generate the vehicle graphics.
// It is pointed to by one or more *.veh files.
//
// All information except tokens are copied directly.
// Tokens have the format "<value>" where value is one of the following:
//   ID        - this is replaced by the proper slot identification (000, 001, etc.), or
//   1,2,3,etc - this is replaced by the first 1,2,3 characters of the
//               vehicle filename
//   VEHDIR    - this is replaced with the proper vehicles directory (e.g. E:\Data\season01\vehicles)
//   TEAMDIR   - this is replaced with the proper team directory (e.g. season01\vehicles\williams)
//   SPIN      - for the vehicle spinner in the options only
//   NOTSPIN   - for everything EXCEPT the vehicle spinner
//   LOW       - low detail only
//   MED       - medium detail only
//   HIGH      - high detail only
//   MAX       - maximum detail only
//   DASHLOW   - low detail dash
//   DASHHIGH  - high detail dash
//
// Example:
//   For slot #2 using the vehicle file "nicecar.veh", the line
//   "Instance=SLOT<ID>   MeshFile=<123>gva.gmt" would be replaced with
//   "Instance=SLOT002   MeshFile=nicgva.gmt"


//----------------------------------------

SearchPath=<VEHDIR>

MASFile=FBMW07\BMW2007.mas
MASFile=cmaps.mas

//----------------------------------------

Instance=SLOT<ID>
{
  Moveable=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX> MeshFile=<12345>_body_hi.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(15.0) ShadowReceiver=True
<MAX> MeshFile=<12345>_body_LOD1.gmt CollTarget=False HATTarget=False LODIn=(15.0) LODOut=(25.0) ShadowReceiver=True
<MAX> MeshFile=<12345>_body_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.0) LODOut=(50.0) ShadowReceiver=True
<MAX> MeshFile=<12345>_body_LOD3.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(75.0) ShadowReceiver=True
<MAX> MeshFile=<12345>_body_LOD4.gmt CollTarget=False HATTarget=False LODIn=(75.0) LODOut=(350.0) ShadowReceiver=True
<MAX> MeshFile=<12345>_body_LOD5.gmt CollTarget=False HATTarget=False LODIn=(350.0) LODOut=(750.0) Reflect=NoLOD
//------------------------------------HIGH CAR SETTINGS--------------------------------------------
<HIGH> MeshFile=<12345>_body_hi.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(10.0) ShadowReceiver=True
<HIGH> MeshFile=<12345>_body_LOD1.gmt CollTarget=False HATTarget=False LODIn=(10.0) LODOut=(18.0) ShadowReceiver=True
<HIGH> MeshFile=<12345>_body_LOD2.gmt CollTarget=False HATTarget=False LODIn=(18.0) LODOut=(40.0) ShadowReceiver=True
<HIGH> MeshFile=<12345>_body_LOD3.gmt CollTarget=False HATTarget=False LODIn=(40.0) LODOut=(60.0) ShadowReceiver=True
<HIGH> MeshFile=<12345>_body_LOD4.gmt CollTarget=False HATTarget=False LODIn=(60.0) LODOut=(250.0) ShadowReceiver=True
<HIGH> MeshFile=<12345>_body_LOD5.gmt CollTarget=False HATTarget=False LODIn=(250.0) LODOut=(450.0) Reflect=NoLOD
//------------------------------------MED CAR SETTINGS---------------------------------------------
<MED> MeshFile=<12345>_body_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(8.0) ShadowReceiver=True
<MED> MeshFile=<12345>_body_LOD2.gmt CollTarget=False HATTarget=False LODIn=(8.0) LODOut=(20.0) ShadowReceiver=True
<MED> MeshFile=<12345>_body_LOD3.gmt CollTarget=False HATTarget=False LODIn=(20.0) LODOut=(50.0) ShadowReceiver=True
<MED> MeshFile=<12345>_body_LOD4.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(150.0) ShadowReceiver=True
<MED> MeshFile=<12345>_body_LOD5.gmt CollTarget=False HATTarget=False LODIn=(150.0) LODOut=(300.0) Reflect=NoLOD
//------------------------------------LOW CAR SETTINGS---------------------------------------------
<LOW> MeshFile=<12345>_body_LOD2.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<LOW> MeshFile=<12345>_body_LOD3.gmt CollTarget=False HATTarget=False LODIn=(25.0) LODOut=(50.0) ShadowReceiver=True
<LOW> MeshFile=<12345>_body_LOD4.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(150.0) ShadowReceiver=True
<LOW> MeshFile=<12345>_body_LOD5.gmt CollTarget=False HATTarget=False LODIn=(150.0) LODOut=(250.0) Reflect=NoLOD
//------------------------------------SHADOW AND COLLISION OBJECTS---------------------------------
<MAX> MeshFile=Form_shad.gmt CollTarget=False HATTarget=False ShadowObject=(True, Solid, 512, 512, fis_undershadow.tga) LODIn=(0.0) LODOut=(200.0)
<HIGH> MeshFile=Form_shad.gmt CollTarget=False HATTarget=False ShadowObject=(True, Solid, 256, 256, fis_undershadow.tga) LODIn=(0.0) LODOut=(150.0)
<MED> MeshFile=Form_shad.gmt CollTarget=False HATTarget=False ShadowObject=(True, Solid, 128, 128, fis_undershadow.tga) LODIn=(0.0) LODOut=(100.0)
<LOW> MeshFile=Form_shad.gmt CollTarget=False HATTarget=False ShadowObject=(True, Solid, 64, 64, fis_undershadow.tga) LODIn=(0.0) LODOut=(50.0)
MeshFile=BMW_coll.gmt Render=False CollTarget=True HATTarget=False LODIn=(0.0) LODOut=(200.0)

  Actor=VEHICLE

Instance=COCKPIT
{
  Moveable=True
  MeshFile=<12345>_CPIT.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(350.0) ShadowReceiver=True
}

<STARTUPGRADES>

  Instance=DEBRIS9
  {
    Moveable=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX> MeshFile=<123><DEBRIS9>_hi.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(15.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS9>_LOD1.gmt CollTarget=False HATTarget=False LODIn=(15.0) LODOut=(25.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS9>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.0) LODOut=(50.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS9>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(75.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS9>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(75.0) LODOut=(350.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS9>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(350.0) LODOut=(750.0) Reflect=NoLOD
//------------------------------------HIGH CAR SETTINGS--------------------------------------------
<HIGH> MeshFile=<123><DEBRIS9>_hi.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(10.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS9>_LOD1.gmt CollTarget=False HATTarget=False LODIn=(10.0) LODOut=(18.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS9>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(18.0) LODOut=(40.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS9>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(40.0) LODOut=(60.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS9>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(60.0) LODOut=(250.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS9>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(250.0) LODOut=(450.0) Reflect=NoLOD
//------------------------------------MED CAR SETTINGS---------------------------------------------
<MED> MeshFile=<123><DEBRIS9>_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(8.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS9>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(8.0) LODOut=(20.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS9>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(20.0) LODOut=(50.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS9>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(150.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS9>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(150.0) LODOut=(300.0) Reflect=NoLOD
//------------------------------------LOW CAR SETTINGS---------------------------------------------
<LOW> MeshFile=<123><DEBRIS9>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<LOW> MeshFile=<123><DEBRIS9>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(25.0) LODOut=(50.0) ShadowReceiver=True
<LOW> MeshFile=<123><DEBRIS9>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(150.0) ShadowReceiver=True
<LOW> MeshFile=<123><DEBRIS9>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(150.0) LODOut=(250.0) Reflect=NoLOD
  }
  
  Instance=DEBRIS10
  {
    Moveable=True
 //------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX> MeshFile=<123><DEBRIS10>_hi.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(15.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS10>_LOD1.gmt CollTarget=False HATTarget=False LODIn=(15.0) LODOut=(25.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS10>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.0) LODOut=(50.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS10>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(75.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS10>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(75.0) LODOut=(350.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS10>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(350.0) LODOut=(750.0) Reflect=NoLOD
//------------------------------------HIGH CAR SETTINGS--------------------------------------------
<HIGH> MeshFile=<123><DEBRIS10>_hi.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(10.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS10>_LOD1.gmt CollTarget=False HATTarget=False LODIn=(10.0) LODOut=(18.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS10>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(18.0) LODOut=(40.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS10>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(40.0) LODOut=(60.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS10>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(60.0) LODOut=(250.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS10>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(250.0) LODOut=(450.0) Reflect=NoLOD
//------------------------------------MED CAR SETTINGS---------------------------------------------
<MED> MeshFile=<123><DEBRIS10>_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(8.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS10>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(8.0) LODOut=(20.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS10>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(20.0) LODOut=(50.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS10>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(150.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS10>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(150.0) LODOut=(300.0) Reflect=NoLOD
//------------------------------------LOW CAR SETTINGS---------------------------------------------
<LOW> MeshFile=<123><DEBRIS10>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<LOW> MeshFile=<123><DEBRIS10>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(25.0) LODOut=(50.0) ShadowReceiver=True
<LOW> MeshFile=<123><DEBRIS10>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(150.0) ShadowReceiver=True
<LOW> MeshFile=<123><DEBRIS10>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(150.0) LODOut=(250.0) Reflect=NoLOD
  }

  Instance=DEBRIS11
  {
    Moveable=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX> MeshFile=<123><DEBRIS11>_hi.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(15.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS11>_LOD1.gmt CollTarget=False HATTarget=False LODIn=(15.0) LODOut=(25.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS11>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.0) LODOut=(50.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS11>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(75.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS11>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(75.0) LODOut=(350.0) ShadowReceiver=True
<MAX> MeshFile=<123><DEBRIS11>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(350.0) LODOut=(750.0) Reflect=NoLOD
//------------------------------------HIGH CAR SETTINGS--------------------------------------------
<HIGH> MeshFile=<123><DEBRIS11>_hi.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(10.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS11>_LOD1.gmt CollTarget=False HATTarget=False LODIn=(10.0) LODOut=(18.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS11>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(18.0) LODOut=(40.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS11>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(40.0) LODOut=(60.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS11>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(60.0) LODOut=(250.0) ShadowReceiver=True
<HIGH> MeshFile=<123><DEBRIS11>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(250.0) LODOut=(450.0) Reflect=NoLOD
//------------------------------------MED CAR SETTINGS---------------------------------------------
<MED> MeshFile=<123><DEBRIS11>_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(8.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS11>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(8.0) LODOut=(20.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS11>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(20.0) LODOut=(50.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS11>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(150.0) ShadowReceiver=True
<MED> MeshFile=<123><DEBRIS11>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(150.0) LODOut=(300.0) Reflect=NoLOD
//------------------------------------LOW CAR SETTINGS---------------------------------------------
<LOW> MeshFile=<123><DEBRIS11>_LOD2.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<LOW> MeshFile=<123><DEBRIS11>_LOD3.gmt CollTarget=False HATTarget=False LODIn=(25.0) LODOut=(50.0) ShadowReceiver=True
<LOW> MeshFile=<123><DEBRIS11>_LOD4.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(150.0) ShadowReceiver=True
<LOW> MeshFile=<123><DEBRIS11>_LOD5.gmt CollTarget=False HATTarget=False LODIn=(150.0) LODOut=(250.0) Reflect=NoLOD
  }

////////////////////////////////////Steering Wheel/////////////////
  Instance=wheel
  {
    Moveable=True
    MeshFile=<123>_wheel.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(20.0) ShadowReceiver=True
  }

////////////////////////////////////BARGEBOARDS/////////////////
  Instance=DEBRIS0
  {
    Moveable=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX>    MeshFile=<123>_BBL.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<MAX>    MeshFile=<123>_BBL_LOD1.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(25.0) LODOut=(75.0) ShadowReceiver=True
<MAX>    MeshFile=<123>_BBL_LOD2.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(75.0) LODOut=(750.0) ShadowReceiver=True Reflect=NoLOD
//------------------------------------HIGH CAR SETTINGS--------------------------------------------
<HIGH>    MeshFile=<123>_BBL.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<HIGH>    MeshFile=<123>_BBL_LOD1.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(25.0) LODOut=(75.0) ShadowReceiver=True
<HIGH>    MeshFile=<123>_BBL_LOD2.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(75.0) LODOut=(450.0) ShadowReceiver=True Reflect=NoLOD
//------------------------------------MED CAR SETTINGS---------------------------------------------
<MED>    MeshFile=<123>_BBL.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<MED>    MeshFile=<123>_BBL_LOD1.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(25.0) LODOut=(75.0) ShadowReceiver=True
<MED>    MeshFile=<123>_BBL_LOD2.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(75.0) LODOut=(300.0) ShadowReceiver=True Reflect=NoLOD
//------------------------------------LOW CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=<123>_BBL.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<LOW>    MeshFile=<123>_BBL_LOD1.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(25.0) LODOut=(75.0) ShadowReceiver=True
<LOW>    MeshFile=<123>_BBL_LOD2.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(75.0) LODOut=(200.0) ShadowReceiver=True Reflect=NoLOD
  }
  Instance=DEBRIS1
  {
    Moveable=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX>    MeshFile=<123>_BBR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<MAX>    MeshFile=<123>_BBR_LOD1.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(25.0) LODOut=(75.0) ShadowReceiver=True
<MAX>    MeshFile=<123>_BBR_LOD2.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(75.0) LODOut=(750.0) ShadowReceiver=True Reflect=NoLOD
//------------------------------------HIGH CAR SETTINGS--------------------------------------------
<HIGH>    MeshFile=<123>_BBR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<HIGH>    MeshFile=<123>_BBR_LOD1.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(25.0) LODOut=(75.0) ShadowReceiver=True
<HIGH>    MeshFile=<123>_BBR_LOD2.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(75.0) LODOut=(450.0) ShadowReceiver=True Reflect=NoLOD
//------------------------------------MED CAR SETTINGS---------------------------------------------
<MED>    MeshFile=<123>_BBR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<MED>    MeshFile=<123>_BBR_LOD1.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(25.0) LODOut=(75.0) ShadowReceiver=True
<MED>    MeshFile=<123>_BBR_LOD2.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(75.0) LODOut=(300.0) ShadowReceiver=True Reflect=NoLOD
//------------------------------------LOW CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=<123>_BBR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True
<LOW>    MeshFile=<123>_BBR_LOD1.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(25.0) LODOut=(75.0) ShadowReceiver=True
<LOW>    MeshFile=<123>_BBR_LOD2.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(75.0) LODOut=(200.0) ShadowReceiver=True Reflect=NoLOD
  }

////////////////////////////////////Front wing/////////////////
  Instance=Fwing
  {
    Moveable=True
//------------------------------------MAX SETTINGS---------------------------------------------
<MAX>    MeshFile=<12345>_FWING<FWING>.gmt   CollTarget=False  HATTarget=False LODIn=(0.0) LODOut=(18.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<12345>_FWING<FWING>_LOD1.gmt CollTarget=False  HATTarget=False LODIn=(18.0) LODOut=(75.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<12345>_FWING<FWING>_LOD2.gmt CollTarget=False  HATTarget=False LODIn=(75.0) LODOut=(350.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<12345>_FWING<FWING>_LOD3.gmt CollTarget=False  HATTarget=False LODIn=(350.0) LODOut=(750.0) Reflect=NoLOD
//------------------------------------HIGH SETTINGS---------------------------------------------
<HIGH>    MeshFile=<12345>_FWING<FWING>.gmt   CollTarget=False  HATTarget=False LODIn=(0.0) LODOut=(12.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<12345>_FWING<FWING>_LOD1.gmt CollTarget=False  HATTarget=False LODIn=(12.0) LODOut=(40.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<12345>_FWING<FWING>_LOD2.gmt CollTarget=False  HATTarget=False LODIn=(40.0) LODOut=(60.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<12345>_FWING<FWING>_LOD3.gmt CollTarget=False  HATTarget=False LODIn=(60.0) LODOut=(450.0) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------MED SETTINGS---------------------------------------------
<MED>    MeshFile=<12345>_FWING<FWING>_LOD1.gmt CollTarget=False  HATTarget=False LODIn=(0.0) LODOut=(20.0) Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<12345>_FWING<FWING>_LOD2.gmt CollTarget=False  HATTarget=False LODIn=(20.0) LODOut=(75.0) Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<12345>_FWING<FWING>_LOD3.gmt CollTarget=False  HATTarget=False LODIn=(75.0) LODOut=(300.0) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------LOW SETTINGS---------------------------------------------
<LOW>    MeshFile=<12345>_FWING<FWING>_LOD2.gmt CollTarget=False  HATTarget=False LODIn=(0.0) LODOut=(75.0) Shadowcaster=(True, Solid, 64, 64)
<LOW>    MeshFile=<12345>_FWING<FWING>_LOD3.gmt CollTarget=False  HATTarget=False LODIn=(75.0) LODOut=(250.0) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
  }
////////////////////////////////////Rear wing/////////////////
  Instance=Rwing
  {
    Moveable=True
//------------------------------------MAX SETTINGS---------------------------------------------
<MAX>    MeshFile=<12345>_RWING.gmt   CollTarget=False  HATTarget=False LODIn=(0.0) LODOut=(18.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<12345>_RWING_LOD1.gmt CollTarget=False  HATTarget=False LODIn=(18.0) LODOut=(75.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<12345>_RWING_LOD2.gmt CollTarget=False  HATTarget=False LODIn=(75.0) LODOut=(350.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<12345>_RWING_LOD3.gmt CollTarget=False  HATTarget=False LODIn=(350.0) LODOut=(750.0) Reflect=NoLOD
//------------------------------------HIGH SETTINGS---------------------------------------------
<HIGH>    MeshFile=<12345>_RWING.gmt   CollTarget=False  HATTarget=False LODIn=(0.0) LODOut=(12.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<12345>_RWING_LOD1.gmt CollTarget=False  HATTarget=False LODIn=(12.0) LODOut=(40.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<12345>_RWING_LOD2.gmt CollTarget=False  HATTarget=False LODIn=(40.0) LODOut=(60.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<12345>_RWING_LOD3.gmt CollTarget=False  HATTarget=False LODIn=(60.0) LODOut=(450.0) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------MED SETTINGS---------------------------------------------
<MED>    MeshFile=<12345>_RWING_LOD1.gmt CollTarget=False  HATTarget=False LODIn=(0.0) LODOut=(20.0) Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<12345>_RWING_LOD2.gmt CollTarget=False  HATTarget=False LODIn=(20.0) LODOut=(75.0) Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<12345>_RWING_LOD3.gmt CollTarget=False  HATTarget=False LODIn=(75.0) LODOut=(300.0) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------LOW SETTINGS---------------------------------------------
<LOW>    MeshFile=<12345>_RWING_LOD2.gmt CollTarget=False  HATTarget=False LODIn=(0.0) LODOut=(75.0) Shadowcaster=(True, Solid, 64, 64)
<LOW>    MeshFile=<12345>_RWING_LOD3.gmt CollTarget=False  HATTarget=False LODIn=(75.0) LODOut=(250.0) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
  }
//////////////////////////////////// Suspension/////////////////
  Instance=DEBRIS5
  {
    Moveable=True
    MeshFile=<123>_SUSP_LF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(750.0) ShadowReceiver=True
  }
  Instance=DEBRIS6
  {
    Moveable=True
    MeshFile=<123>_SUSP_LR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(750.0) ShadowReceiver=True
  }
  Instance=DEBRIS7
  {
    Moveable=True
    MeshFile=<123>_SUSP_RF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(750.0) ShadowReceiver=True
  }
  Instance=DEBRIS8
  {
    Moveable=True
    MeshFile=<123>_SUSP_RR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(750.0) ShadowReceiver=True
  }

<STOPUPGRADES>


//////////////////////////////////// EXHAUST BACKFIRES///////////////////////////////////////////////////////////////////////

  Instance=BACKFIRE
  {
    Moveable=True
 MeshFile=<123>_backfire.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  }
//////////////////////////////////// DRIVER ////////////////////////////////////////////////////////////////////////////////
  Instance=BODY
  {
    Moveable=True
    MeshFile=<123>_DRIVER_HI.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) ShadowReceiver=True
  }
//////////////////////////////////// HELMET ////////////////////////////////////////////////////////////////////////////////
  Instance=Helmet
  {
    Moveable=True
//------------------------------------MAX SETTINGS---------------------------------------------
<MAX>    MeshFile=<12345>_HELMET_HI.gmt   CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(25.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<12345>_HELMET_LOD1.gmt CollTarget=False HATTarget=False LODIn=(25.0) LODOut=(60.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<12345>_HELMET_LOD2.gmt CollTarget=False HATTarget=False LODIn=(60.0) LODOut=(720.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------HIGH SETTINGS---------------------------------------------
<HIGH>    MeshFile=<12345>_HELMET_HI.gmt   CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(20.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<12345>_HELMET_LOD1.gmt CollTarget=False HATTarget=False LODIn=(20.0) LODOut=(50.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<12345>_HELMET_LOD2.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(450.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------MED SETTINGS---------------------------------------------
<MED>    MeshFile=<12345>_HELMET_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(50.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<12345>_HELMET_LOD2.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(300.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------LOW SETTINGS---------------------------------------------
<LOW>    MeshFile=<12345>_HELMET_LOD2.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(250.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
  }
/////////////////////////////////////////////////TYRES////////////////////////////////////////////////////////

/////////////////////////////////Left Front TYRE and Spindle//////////////////////////////////////////////////
  Instance=LFTIRE
  {
    Moveable=True
//------------------------------------MAX SETTINGS---------------------------------------------
<MAX>    MeshFile=<123>_TYRE_LF.gmt      CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_LF_LOD1.gmt CollTarget=False HATTarget=False LODIn=(15.00) LODOut=(50.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_LF_LOD2.gmt CollTarget=False HATTarget=False LODIn=(50.00) LODOut=(180.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_LF_LOD3.gmt CollTarget=False HATTarget=False LODIn=(180.00) LODOut=(750.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------HIGH SETTINGS---------------------------------------------
<HIGH>    MeshFile=<123>_TYRE_LF.gmt      CollTarget=False HATTarget=False LODIn=(0.00)  LODOut=(12.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_LF_LOD1.gmt CollTarget=False HATTarget=False LODIn=(12.00) LODOut=(25.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_LF_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.00) LODOut=(150.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_LF_LOD3.gmt CollTarget=False HATTarget=False LODIn=(150.00) LODOut=(450.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------MED SETTINGS---------------------------------------------
<MED>    MeshFile=<123>_TYRE_LF_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.00)  LODOut=(12.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<123>_TYRE_LF_LOD2.gmt CollTarget=False HATTarget=False LODIn=(12.00)  LODOut=(90.00) Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<123>_TYRE_LF_LOD3.gmt CollTarget=False HATTarget=False LODIn=(90.00) LODOut=(300.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------LOW SETTINGS---------------------------------------------
<LOW>    MeshFile=<123>_TYRE_LF_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(25.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<LOW>    MeshFile=<123>_TYRE_LF_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.00) LODOut=(75.00) Shadowcaster=(True, Solid, 64, 64)
<LOW>    MeshFile=<123>_TYRE_LF_LOD3.gmt CollTarget=False HATTarget=False LODIn=(75.00) LODOut=(250.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
  }

  Instance=LFSpindle
  {
    Moveable=True
    MeshFile=<123>_BRAKE_LF.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0) ShadowReceiver=True
    MeshFile=<123>_GLOW_LF.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0) ShadowReceiver=True
  }
/////////////////////////////////Right Front TYRE and Spindle//////////////////////////////////////////////////
  Instance=RFTIRE
  {
    Moveable=True
//------------------------------------MAX SETTINGS---------------------------------------------
<MAX>    MeshFile=<123>_TYRE_RF.gmt      CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_RF_LOD1.gmt CollTarget=False HATTarget=False LODIn=(15.00) LODOut=(50.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_RF_LOD2.gmt CollTarget=False HATTarget=False LODIn=(50.00) LODOut=(180.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_RF_LOD3.gmt CollTarget=False HATTarget=False LODIn=(180.00) LODOut=(750.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------HIGH SETTINGS---------------------------------------------
<HIGH>    MeshFile=<123>_TYRE_RF.gmt      CollTarget=False HATTarget=False LODIn=(0.00)  LODOut=(12.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_RF_LOD1.gmt CollTarget=False HATTarget=False LODIn=(12.00) LODOut=(25.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_RF_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.00) LODOut=(150.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_RF_LOD3.gmt CollTarget=False HATTarget=False LODIn=(150.00) LODOut=(450.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------MED SETTINGS---------------------------------------------
<MED>    MeshFile=<123>_TYRE_RF_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.00)  LODOut=(12.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<123>_TYRE_RF_LOD2.gmt CollTarget=False HATTarget=False LODIn=(12.00)  LODOut=(90.00) Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<123>_TYRE_RF_LOD3.gmt CollTarget=False HATTarget=False LODIn=(90.00) LODOut=(300.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------LOW SETTINGS---------------------------------------------
<LOW>    MeshFile=<123>_TYRE_RF_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(25.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<LOW>    MeshFile=<123>_TYRE_RF_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.00) LODOut=(75.00) Shadowcaster=(True, Solid, 64, 64)
<LOW>    MeshFile=<123>_TYRE_RF_LOD3.gmt CollTarget=False HATTarget=False LODIn=(75.00) LODOut=(250.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
  }

  Instance=RFSpindle
  {
    Moveable=True
    MeshFile=<123>_BRAKE_RF.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0) ShadowReceiver=True
    MeshFile=<123>_GLOW_RF.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0) ShadowReceiver=True
  }
/////////////////////////////////Left Rear TYRE and Spindle//////////////////////////////////////////////////
  Instance=LRTIRE
  {
    Moveable=True
//------------------------------------MAX SETTINGS---------------------------------------------
<MAX>    MeshFile=<123>_TYRE_LR.gmt      CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_LR_LOD1.gmt CollTarget=False HATTarget=False LODIn=(15.00) LODOut=(50.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_LR_LOD2.gmt CollTarget=False HATTarget=False LODIn=(50.00) LODOut=(180.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_LR_LOD3.gmt CollTarget=False HATTarget=False LODIn=(180.00) LODOut=(750.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------HIGH SETTINGS---------------------------------------------
<HIGH>    MeshFile=<123>_TYRE_LR.gmt      CollTarget=False HATTarget=False LODIn=(0.00)  LODOut=(12.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_LR_LOD1.gmt CollTarget=False HATTarget=False LODIn=(12.00) LODOut=(25.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_LR_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.00) LODOut=(150.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_LR_LOD3.gmt CollTarget=False HATTarget=False LODIn=(150.00) LODOut=(450.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------MED SETTINGS---------------------------------------------
<MED>    MeshFile=<123>_TYRE_LR_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.00)  LODOut=(12.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<123>_TYRE_LR_LOD2.gmt CollTarget=False HATTarget=False LODIn=(12.00)  LODOut=(90.00) Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<123>_TYRE_LR_LOD3.gmt CollTarget=False HATTarget=False LODIn=(90.00) LODOut=(300.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------LOW SETTINGS---------------------------------------------
<LOW>    MeshFile=<123>_TYRE_LR_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(25.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<LOW>    MeshFile=<123>_TYRE_LR_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.00) LODOut=(75.00) Shadowcaster=(True, Solid, 64, 64)
<LOW>    MeshFile=<123>_TYRE_LR_LOD3.gmt CollTarget=False HATTarget=False LODIn=(75.00) LODOut=(250.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
  }

  Instance=LRSpindle
  {
    Moveable=True
    MeshFile=<123>_BRAKE_LR.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0) ShadowReceiver=True
    MeshFile=<123>_GLOW_LR.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0) ShadowReceiver=True
  }
/////////////////////////////////Right Rear TYRE and Spindle//////////////////////////////////////////////////
  Instance=RRTIRE
  {
    Moveable=True
//------------------------------------MAX SETTINGS---------------------------------------------
<MAX>    MeshFile=<123>_TYRE_RR.gmt      CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_RR_LOD1.gmt CollTarget=False HATTarget=False LODIn=(15.00) LODOut=(50.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_RR_LOD2.gmt CollTarget=False HATTarget=False LODIn=(50.00) LODOut=(180.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MAX>    MeshFile=<123>_TYRE_RR_LOD3.gmt CollTarget=False HATTarget=False LODIn=(180.00) LODOut=(750.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------HIGH SETTINGS---------------------------------------------
<HIGH>    MeshFile=<123>_TYRE_RR.gmt      CollTarget=False HATTarget=False LODIn=(0.00)  LODOut=(12.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_RR_LOD1.gmt CollTarget=False HATTarget=False LODIn=(12.00) LODOut=(25.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_RR_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.00) LODOut=(150.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<HIGH>    MeshFile=<123>_TYRE_RR_LOD3.gmt CollTarget=False HATTarget=False LODIn=(150.00) LODOut=(450.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------MED SETTINGS---------------------------------------------
<MED>    MeshFile=<123>_TYRE_RR_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.00)  LODOut=(12.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<123>_TYRE_RR_LOD2.gmt CollTarget=False HATTarget=False LODIn=(12.00)  LODOut=(90.00) Shadowcaster=(True, Solid, 64, 64)
<MED>    MeshFile=<123>_TYRE_RR_LOD3.gmt CollTarget=False HATTarget=False LODIn=(90.00) LODOut=(300.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
//------------------------------------LOW SETTINGS---------------------------------------------
<LOW>    MeshFile=<123>_TYRE_RR_LOD1.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(25.00) ShadowReceiver=True Shadowcaster=(True, Solid, 64, 64)
<LOW>    MeshFile=<123>_TYRE_RR_LOD2.gmt CollTarget=False HATTarget=False LODIn=(25.00) LODOut=(75.00) Shadowcaster=(True, Solid, 64, 64)
<LOW>    MeshFile=<123>_TYRE_RR_LOD3.gmt CollTarget=False HATTarget=False LODIn=(75.00) LODOut=(250.00) Shadowcaster=(True, Solid, 64, 64) Reflect=NoLOD
  }

  Instance=RRSpindle
  {
    Moveable=True
    MeshFile=<123>_BRAKE_RR.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0) ShadowReceiver=True
    MeshFile=<123>_GLOW_RR.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0) ShadowReceiver=True
  }
/////////////////////////////////RAINLIGHT//////////////////////////////////////////////////
  Instance=RAINLIGHT
  {
    Moveable=True
    MeshFile=<123>_RNLGT.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(250.0) ShadowReceiver=False Reflect=NoLOD
  }
}