
// This file specifices how to generate the vehicle graphics.
// It is pointed to by one or more *.veh files.
//
// All information except tokens are copied directly.
// Tokens have the format "<value>" where value is one of the following:
//   ID        - this is replaced by the proper slot identification (000, 001, etc.), or
//   1,2,3,etc - this is replaced by the first 1,2,3 characters of the
//               vehicle filename
//   VEHDIR    - this is replaced with the proper vehicles directory (e.g. E:\Data\season01\vehicles)
//   TEAMDIR   - this is replaced with the proper team directory (e.g. season01\vehicles\williams)
//   SPIN      - for the vehicle spinner in the options only
//   NOTSPIN   - for everything EXCEPT the vehicle spinner
//   LOW       - low detail only
//   MED       - medium detail only
//   HIGH      - high detail only
//   MAX       - maximum detail only
//   DASHLOW   - low detail dash
//   DASHHIGH  - high detail dash
//
// Example:
//   For slot #2 using the vehicle file "nicecar.veh", the line
//   "Instance=SLOT<ID>   MeshFile=<123>gva.gmt" would be replaced with
//   "Instance=SLOT002   MeshFile=nicgva.gmt"


//----------------------------------------

SearchPath=<VEHDIR>
MASFile=\FSRCTDP\CarMAS\ctdp06.mas
MASFile=\PaceCar\CLK63AMG\CLK63AMG.MAS
//MASFile=\CTDP\CTDPF1_2006\CLK63AMG\CLK63AMG.MAS
MASFile=cmaps.mas

//----------------------------------------

Instance=SLOT<ID>
{
  Moveable=True

<SPIN>  MeshFile=SC_HI_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(15.0) ShadowReceiver=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX>  MeshFile=SC_HI_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(10.0) ShadowReceiver=True
<MAX>  MeshFile=SC_LOD1_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(10.0) LODOut=(25.0) ShadowReceiver=True
<MAX>  MeshFile=SC_LOD2_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(25.0) LODOut=(45.0) ShadowReceiver=True
<MAX>  MeshFile=SC_LOD3_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(45.0) LODOut=(80.0) ShadowReceiver=True
<MAX>  MeshFile=SC_LOD4_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(80.0) LODOut=(500.0) ShadowReceiver=True
//------------------------------------HIGH CAR SETTINGS--------------------------------------------
<HIGH> MeshFile=SC_HI_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(8.0) ShadowReceiver=True
<HIGH> MeshFile=SC_LOD1_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(8.0) LODOut=(16.0) ShadowReceiver=True
<HIGH> MeshFile=SC_LOD2_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(16.0) LODOut=(28.0) ShadowReceiver=True
<HIGH> MeshFile=SC_LOD3_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(28.0) LODOut=(44.0) ShadowReceiver=True
<HIGH> MeshFile=SC_LOD4_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(44.0) LODOut=(300.0) ShadowReceiver=True
//------------------------------------MED CAR SETTINGS---------------------------------------------
<MED>  MeshFile=SC_HI_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(16.0) ShadowReceiver=True
<MED>  MeshFile=SC_LOD1_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(16.0) LODOut=(24.0) ShadowReceiver=True
<MED>  MeshFile=SC_LOD2_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(24.0) LODOut=(32.0) ShadowReceiver=True
<MED>  MeshFile=SC_LOD3_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(32.0) LODOut=(40.0) ShadowReceiver=True
<MED>  MeshFile=SC_LOD4_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(40.0) LODOut=(200.0) ShadowReceiver=True
//------------------------------------LOW CAR SETTINGS---------------------------------------------
<LOW>  MeshFile=SC_LOD1_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(16.0) ShadowReceiver=True
<LOW>  MeshFile=SC_LOD2_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(16.0) LODOut=(25.0) ShadowReceiver=True
<LOW>  MeshFile=SC_LOD3_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(25.0) LODOut=(40.0) ShadowReceiver=True
<LOW>  MeshFile=SC_LOD4_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(40.0) LODOut=(200.0) ShadowReceiver=True
//------------------------------------SHADOW AND COLLISION OBJECTS---------------------------------
MeshFile=SC_Cockpit_LOD1.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(250.0) ShadowReceiver=True
MeshFile=SC_LOD4_CARBODY.gmt CollTarget=False HATTarget=False ShadowObject=(True, Solid, 256, 256, SC_undershadow.tga) LODIn=(0.0) LODOut=(200.0)
MeshFile=SC_LOD4_CARBODY.gmt Render=False CollTarget=True HATTarget=False LODIn=(0.0) LODOut=(200.0)

  Actor=VEHICLE
 ////////////////////////////////////Cockpit///////////////// 
  Instance=COCKPIT
{
  Moveable=True
  MeshFile=SC_Cockpit.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
  MeshFile=SC_Icons.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=false
  MeshFile=SC_CPIT_CARBODY.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
}
////////////////////////////////////Steering Wheel/////////////////
  Instance=wheel
  {
    Moveable=True
    MeshFile=SC_wheel.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(10.0) ShadowReceiver=True  //enough to show high detail wheel in all car cams   
  }



/////////////////////////////////Safety Car Lights - Warninglights and Lightbar//////////////////////////////////////////////////

  Instance=WARNINGLIGHT
  {
    Moveable=True

<SPIN>   MeshFile=SC_LIGHTBAR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(500.0) ShadowReceiver=True
<MAX>    MeshFile=SC_LIGHTBAR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(500.0) ShadowReceiver=True
<HIGH>   MeshFile=SC_LIGHTBAR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
<MED>    MeshFile=SC_LIGHTBAR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
<LOW>    MeshFile=SC_LIGHTBAR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0)
 }
//------------------------------------Headlights and Tail Lights------------------------------------------------//
//////////////////////////////////////Headlight Projectors/////////////////////////////////////////////
  Projector=Headlight
  {
    Moveable=True Dyn=True Active=False Pos=(0.0, 0.0, -17.0) Dir=(0.0, -.3, -.7) Radius=(6.5) Blend=(InvDstColor, One) Texmap=headlight1.dds
  }
////////////////////////////////////////////////////////////////////////////////////////////////////////
  Instance=HlightDS   //Headlights -Driver Side
  {
    Moveable=True
    MeshFile=hlglo_DS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(400.0) 
  }

  Instance=HlightPS   //Headlights -Passenger Side
  {
    Moveable=True
    MeshFile=hlglo_PS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(400.0) 
  }

//----------------------------------END OF HEADLIGHTS AND TAILLIGHTS------------------------------//
//---------------------------------------BRAKELIGHTS--------------------------------------------

  Instance=BLIGHTDS   //Brakelights -Driver Side
  {
    Moveable=True
    MeshFile=blglo_DS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(400.0) ShadowReceiver=True 

  }

  Instance=BLIGHTPS   //Brakelights -Passenger Side
  {
    Moveable=True
    MeshFile=blglo_PS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(400.0) ShadowReceiver=True 
  }
//---------------------------------------END OF BRAKELIGHTS--------------------------------------------

/////////////////////////////////Left Front Tire, Brake, and Spindle//////////////////////////////////////////////////

  Instance=LFTIRE
  {
    Moveable=True
<SPIN>    MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<SPIN>    MeshFile=SC_disc_LF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX>    MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<MAX>    MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<MAX>    MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(500.0)
<MAX>    MeshFile=SC_disc_LF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------High CAR SETTINGS---------------------------------------------
<HIGH>   MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<HIGH>   MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<HIGH>   MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(300.0)
<HIGH>   MeshFile=SC_disc_LF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
//------------------------------------Medium CAR SETTINGS---------------------------------------------
<MED>    MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<MED>    MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<MED>    MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(200.0)
<MED>    MeshFile=SC_disc_LF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
//------------------------------------Low CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<LOW>    MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<LOW>    MeshFile=SC_HI_TYRE_LF.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(200.0)
<LOW>    MeshFile=SC_disc_LF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True

  }

  Instance=LFSPINDLE
  {
    Moveable=True
<SPIN>    MeshFile=SC_calip_LF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX>    MeshFile=SC_calip_LF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------High CAR SETTINGS---------------------------------------------
<HIGH>   MeshFile=SC_calip_LF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
//------------------------------------Medium CAR SETTINGS---------------------------------------------
<MED>    MeshFile=SC_calip_LF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
//------------------------------------Low CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=SC_calip_LF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
  }

/////////////////////////////////Right Front Tire, Brake, and Spindle//////////////////////////////////////////////////

  Instance=RFTIRE
  {
    Moveable=True
<SPIN>    MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True
<SPIN>    MeshFile=SC_disc_RF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX>    MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<MAX>    MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<MAX>    MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(500.0)
<MAX>    MeshFile=SC_disc_RF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------High CAR SETTINGS---------------------------------------------
<HIGH>   MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<HIGH>   MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<HIGH>   MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(300.0)
<HIGH>   MeshFile=SC_disc_RF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
//------------------------------------Medium CAR SETTINGS---------------------------------------------
<MED>    MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<MED>    MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<MED>    MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(200.0)
<MED>    MeshFile=SC_disc_RF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
//------------------------------------Low CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<LOW>    MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<LOW>    MeshFile=SC_HI_TYRE_RF.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(200.0)
<LOW>    MeshFile=SC_disc_RF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True

  }

  Instance=RFSPINDLE
  {
    Moveable=True
<SPIN>    MeshFile=SC_calip_RF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX>    MeshFile=SC_calip_RF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------High CAR SETTINGS---------------------------------------------
<HIGH>   MeshFile=SC_calip_RF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
//------------------------------------Medium CAR SETTINGS---------------------------------------------
<MED>    MeshFile=SC_calip_RF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
//------------------------------------Low CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=SC_calip_RF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
  }

/////////////////////////////////Left Rear Tire, Brake, and Spindle//////////////////////////////////////////////////

  Instance=LRTIRE
  {
    Moveable=True
<SPIN>    MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True
<SPIN>    MeshFile=SC_disc_LR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX>    MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<MAX>    MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<MAX>    MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(500.0)
<MAX>    MeshFile=SC_disc_LR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------High CAR SETTINGS---------------------------------------------
<HIGH>   MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<HIGH>   MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<HIGH>   MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(300.0)
<HIGH>   MeshFile=SC_disc_LR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
//------------------------------------Medium CAR SETTINGS---------------------------------------------
<MED>    MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<MED>    MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<MED>    MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(200.0)
<MED>    MeshFile=SC_disc_LR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
//------------------------------------Low CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<LOW>    MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<LOW>    MeshFile=SC_HI_TYRE_LR.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(200.0)
<LOW>    MeshFile=SC_disc_LR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True

  }

  Instance=LRSPINDLE
  {
    Moveable=True
<SPIN>    MeshFile=SC_calip_LR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX>    MeshFile=SC_calip_LR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------High CAR SETTINGS---------------------------------------------
<HIGH>   MeshFile=SC_calip_LR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
//------------------------------------Medium CAR SETTINGS---------------------------------------------
<MED>    MeshFile=SC_calip_LR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
//------------------------------------Low CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=SC_calip_LR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
  }

/////////////////////////////////Right Rear Tire, Brake, and Spindle//////////////////////////////////////////////////

  Instance=RRTIRE
  {
    Moveable=True
<SPIN>    MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True
<SPIN>    MeshFile=SC_disc_RR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX>    MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<MAX>    MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<MAX>    MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(500.0)
<MAX>    MeshFile=SC_disc_RR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------High CAR SETTINGS---------------------------------------------
<HIGH>   MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<HIGH>   MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<HIGH>   MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(300.0)
<HIGH>   MeshFile=SC_disc_RR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
//------------------------------------Medium CAR SETTINGS---------------------------------------------
<MED>    MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<MED>    MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<MED>    MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(200.0)
<MED>    MeshFile=SC_disc_RR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
//------------------------------------Low CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(0.00) LODOut=(20.0) ShadowReceiver=True
<LOW>    MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128) LODIn=(20.0) LODOut=(75.0) ShadowReceiver=True
<LOW>    MeshFile=SC_HI_TYRE_RR.gmt CollTarget=False HATTarget=False ShadowCaster= LODIn=(75.0) LODOut=(200.0)
<LOW>    MeshFile=SC_disc_RR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True

  }

  Instance=RRSPINDLE
  {
    Moveable=True
<SPIN>    MeshFile=SC_calip_RR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<MAX>    MeshFile=SC_calip_RR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(350.0) ShadowReceiver=True
//------------------------------------High CAR SETTINGS---------------------------------------------
<HIGH>   MeshFile=SC_calip_RR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
//------------------------------------Medium CAR SETTINGS---------------------------------------------
<MED>    MeshFile=SC_calip_RR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
//------------------------------------Low CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=SC_calip_RR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
  }

  Instance=DRIVER
  {
    Moveable=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<SPIN>           MeshFile=scdriver.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True
<MAX>    MeshFile=scdriver_lod1.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True
<MAX>    MeshFile=scdriver_lod2.gmt CollTarget=False HATTarget=False LODIn=(15.00) LODOut=(200.0) ShadowReceiver=True
//------------------------------------High CAR SETTINGS---------------------------------------------
<HIGH>   MeshFile=scdriver_lod1.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(10.0) ShadowReceiver=True
<HIGH>   MeshFile=scdriver_lod2.gmt CollTarget=False HATTarget=False LODIn=(10.00) LODOut=(150.0) ShadowReceiver=True
//------------------------------------Medium CAR SETTINGS---------------------------------------------
<MED>    MeshFile=scdriver_lod2.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(150.0) ShadowReceiver=True
//------------------------------------Low CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=scdriver_lod2.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(100.0) ShadowReceiver=True
  }

  Instance=Helmet
  {
    Moveable=True
//------------------------------------MAX CAR SETTINGS---------------------------------------------
<SPIN>           MeshFile=schelmet.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True
<MAX>    MeshFile=schelmet_lod1.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True
<MAX>    MeshFile=schelmet_lod2.gmt CollTarget=False HATTarget=False LODIn=(15.00) LODOut=(200.0) ShadowReceiver=True
//------------------------------------High CAR SETTINGS---------------------------------------------
<HIGH>   MeshFile=schelmet_lod1.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(10.0) ShadowReceiver=True
<HIGH>   MeshFile=schelmet_lod2.gmt CollTarget=False HATTarget=False LODIn=(10.00) LODOut=(150.0) ShadowReceiver=True
//------------------------------------Medium CAR SETTINGS---------------------------------------------
<MED>    MeshFile=schelmet_lod2.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(150.0) ShadowReceiver=True
//------------------------------------Low CAR SETTINGS---------------------------------------------
<LOW>    MeshFile=schelmet_lod2.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(100.0) ShadowReceiver=True
  }
}

